Projects per year
Abstract
Our main goal was to investigate if and how using multiple immersive virtual reality (iVR) simulations and their video playback, in a science course, affects student learning over time. We conducted a longitudinal study, in ecological settings, at an undergraduate field-course on three topics in environmental biology. Twenty-eight undergraduates were randomly assigned to either an iVR-interaction group or a video-viewing group. During the field-course, the iVR group interacted with a head-mounted device-based iVR simulation related to each topic (i.e. total three interventions), while the video group watched a pre-recorded video of the respec-tive simulation on a laptop. Cognitive and affective data were collected through the following checkpoints: a pre-test before the first intervention, one topic-specific post-test immediately after each intervention, a final post-test towards the end of the course, and a longitudinal post-test deployed approximately 2 months after the course. Through a descriptive analysis, it was found that student performance on the knowledge tests increased considerably over time for the iVR group but remained unchanged for the video group. While no within-or between-group differences were noted for intrinsic motivation and self-efficacy measures, students in the iVR group enjoyed all the simulations, and perceived themselves to benefit from those simulations.
Original language | English |
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Article number | 2482 |
Journal | Research in Learning Technology |
Volume | 29 |
Issue number | 29 |
Pages (from-to) | 1-24 |
Number of pages | 24 |
ISSN | 2156-7069 |
DOIs | |
Publication status | Published - 18 Jan 2021 |
Keywords
- Educational technology
- Higher education
- Longitudinal
- Science education
- Virtual reality
Projects
- 2 Finished
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Virtual Learning Technologies in Science Education
Larsen, S., Pande, P., Jepsen, P. M., Ramasamy, P., Møller, M. E., Mojsoska, B. & Hvass, J. S.
01/01/2018 → 30/09/2021
Project: Research
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Online Educa Berlin (OEB)
Morten Erik Møller (Speaker)
3 Dec 2020Activity: Participating in or organising an event › Organisation and participation in conference
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Using VR to Support Learning and Training: Lessons from Theory and Experiments in Psychology
Prajakt Pande (Speaker)
17 Aug 2020 → 21 Aug 2020Activity: Talk or presentation › Lecture and oral contribution
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Ecological use of Immersive VR Simulations and their Video Playbacks for Undergraduate Biology Learning: Lessons from a cross-sectional media-comparison study
Prajakt Pande (Speaker)
7 Sep 2020Activity: Talk or presentation › Lecture and oral contribution