Interactive Installations for Spatial Access to Artistic Sketchbooks

Henning Christiansen, Bjørn Laursen

Research output: Contribution to journalJournal articleResearchpeer-review

Abstract

A book is a book – or is it? With present-day, aordable technology, we can scale a book to become a spatial object, or even a space in itself, of almost arbitrary size. We describe our design of and experiences with a generic interactive installation, called Viskbook, that provides a convincing illusion of oversize books, allowing the spectator to turn over the pages using natural and intuitive gestures. It provides a new media for exhibiting books in museums and elsewhere. It can be used for vulnerable and irreplaceable unique books, that otherwise would remain in the safe-box, and for books that may have no non-virtual counterpart and which may go beyond what we normally expect from a book. Viskbook has been used successfully for displaying historical sketchbooks, integrated in thematic art exhibitions, and for experimental books based on our own artistic material selected. An important conclusion is that oversizing a book, in addition to an enhanced visibility, creates a novel and spatial experience of the book.
Original languageEnglish
Article numbere3
Book seriesEAI Endrosed Trasactions on Creative Technologies
Volume4
Issue number12
Number of pages8
ISSN2409-9708
DOIs
Publication statusPublished - 2017
EventArtsIT: 5th EAI International Conference: ArtsIT, Interactivity & Game Creation - Aalborg University Esbjerg, Esbjerg, Denmark
Duration: 2 May 20163 May 2016
http://artsit.org/2016/show/home

Conference

ConferenceArtsIT
LocationAalborg University Esbjerg
Country/TerritoryDenmark
CityEsbjerg
Period02/05/201603/05/2016
Internet address

Bibliographical note

This paper is an extended and revised version of a paper
presented at the 5th EAI International Conference: ArtsIT, Interactivity
& Game Creation, Esbjerg, Denmark, May 2-3, 2016.

Keywords

  • Interactive installation
  • Gigantic format
  • Bodily experience
  • Visuospatial innovation
  • Art exhibitions
  • Sketchbooks
  • Digital experience

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