This paper evolves on affect theory by emphasising the connection of affect and power in order to unfold the production of affect in between situations and setting. Working with the ‘in between’ – the interface – in situations the paper describes interface as both emphasizing and erasing dualities within settings, to investigate the situational practice as affectively significant. Showing how governing technologies modulate interfaces and thus affect in certain ways, the paper targets affectivity as embedded within social contexts. Drawing on an affective-power approach (Galløe 2017), the paper unfolds intended governing of affectivity. It brings forward the intimate relationship of affect and power. It shows how affectivity and power is practiced in supervision meetings aimed at professionals in primary schools through governing technologies. By examining the technology of role-play in supervision, the paper shows how the interface between ‘meeting’ and ‘game’ affect participants. The practice of the ironic role-play ‘The Concentration Game’ changes a boring meeting atmosphere to a joyful gaming atmosphere, thereby producing certain affects. The technology of role-play promotes and encourages the affects of a game without undermining the meeting situation. As ‘game’ infiltrates the ‘meeting’, ‘meeting’ is sustained in the ‘game’. Boredom is transformed into enthusiasm and joyfulness. As the technology of role-play balance on the interface between seriousness and fun, mandatory enthusiasm is freed. The paper provide a sense of affect emerging within interfaces of settings, by suggesting affect as distributed ‘in between’ situations and settings.
|Publication date||30 Aug 2018|
|Publication status||Published - 30 Aug 2018|
|Event||Affect, Interface, Event - Godsbanen, Aarhus, Denmark|
Duration: 29 Aug 2018 → 30 Aug 2018
http://aie.au.dk/aie-2018/ (Webpage for the conference)
|Conference||Affect, Interface, Event|
|Period||29/08/2018 → 30/08/2018|