Abstract
Original language | English |
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Title of host publication | Proceedings of the Tenth Congress of the European Society for Research in Mathematics Education (CERME10, February 1 – 5, 2017) |
Editors | Thérèse Dooley, Ghislaine Gueudet |
Number of pages | 8 |
Publisher | European Society for Research in Mathematics Education / ERME |
Publication date | 2017 |
Pages | 748-755 |
Publication status | Published - 2017 |
Event | 10th Congress of the European Society for Research in Mathematics Education - Institute of Education, Dublin City University, Dublin, Ireland Duration: 1 Feb 2017 → 5 Feb 2017 Conference number: 10 http://cerme10.org/ |
Conference
Conference | 10th Congress of the European Society for Research in Mathematics Education |
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Number | 10 |
Location | Institute of Education, Dublin City University |
Country | Ireland |
City | Dublin |
Period | 01/02/2017 → 05/02/2017 |
Internet address |
Keywords
- decision-making
- conditional probability
- didactical engineering
Cite this
}
Conditional probability as a decision-making tool: A didactic sequence. / Elicer, Raimundo; Carrasco, Eduardo.
Proceedings of the Tenth Congress of the European Society for Research in Mathematics Education (CERME10, February 1 – 5, 2017). ed. / Thérèse Dooley; Ghislaine Gueudet. European Society for Research in Mathematics Education / ERME, 2017. p. 748-755.Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
TY - GEN
T1 - Conditional probability as a decision-making tool: A didactic sequence
AU - Elicer, Raimundo
AU - Carrasco, Eduardo
PY - 2017
Y1 - 2017
N2 - Conditional probability arises as a tool for analyzing a strategy for decision-making that molds to new conditions. From that point of view, an introductory sequence which utilizes diachronic games is designed and analyzed under the framework of didactical engineering, bringing conditional probability into play as a decision-making tool. It can be observed that students tend to base their decisions on heuristics and experiential considerations, and do not see the need for a proper calculation of theoretical probabilities. At most, they use experimentation as a tool, not computing probabilities based on relative frequencies, but comparing absolute frequencies.
AB - Conditional probability arises as a tool for analyzing a strategy for decision-making that molds to new conditions. From that point of view, an introductory sequence which utilizes diachronic games is designed and analyzed under the framework of didactical engineering, bringing conditional probability into play as a decision-making tool. It can be observed that students tend to base their decisions on heuristics and experiential considerations, and do not see the need for a proper calculation of theoretical probabilities. At most, they use experimentation as a tool, not computing probabilities based on relative frequencies, but comparing absolute frequencies.
KW - decision-making
KW - conditional probability
KW - didactical engineering
UR - http://www.mathematik.uni-dortmund.de/~erme/index.php?slab=proceedings
M3 - Article in proceedings
SP - 748
EP - 755
BT - Proceedings of the Tenth Congress of the European Society for Research in Mathematics Education (CERME10, February 1 – 5, 2017)
A2 - Dooley, Thérèse
A2 - Gueudet, Ghislaine
PB - European Society for Research in Mathematics Education / ERME
ER -