Computer Games and Social Innovation: Participation through Micro-contributions

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Abstract

The article describes a case study of the World Bank's social innovation game called Urgent Evoke. The case shows that the social innovations generated by a small group of players rest upon the contributions and collaboration offered by the larger social network of gamers. The article argues that our notion of participation is too narrow and blind to many forms of micro donations and that by extending the concept of participation we can make more inclusive designs that can catch and facilitate important micro donations
Translated title of the contributionComputer Spil og Social Innovation: Deltagelse gennem micro donationer
Original languageEnglish
Title of host publicationCommunity governance and citizen-driven initiatives in climate change mitigation
EditorsJens Hoff, Quentin Gausset
Place of PublicationAbingdon
PublisherRoutledge
Publication date2016
Pages234-248
Chapter13
ISBN (Print)9781138901094
Publication statusPublished - 2016
SeriesRoutledge advances in climate change research

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