Appropriating the Shinsengumi: Hakuoki fan fiction as transmedial/transcultural exploration

Research output: Chapter in Book/Report/Conference proceedingBook chapterResearchpeer-review

Abstract

This chapter examines a corpus of fan fiction inspired by the transmedial world of Hakuoki, in its origin a popular Otome game that has spun many other products such as anime, manga and merchandise. The analysis shows how the fan fiction texts rework the mythos, topos and ethos of Hakuoki, contributing to a sense of worldness (Klastrup and Tosca 2004). The setting of the game is the end of the Edo period, which becomes a romanticized stage that the Western fans can use as a background, drawing on a set of Japanese cultural tropes that get brandished as props for authenticity. Finally, the topic of transcultural exploration is discussed against the backdrop of other Japanese popular culture Shinsengumi appropriations.

Original languageEnglish
Title of host publicationTransmedia in Asia and the Pacific : Industry, Practice and Transcultural Dialogues
EditorsFilippo Gilardi, Celia Lam
Number of pages24
PublisherPalgrave Macmillan
Publication date29 Apr 2021
Pages157-180
Chapter8
ISBN (Print)9789811578564
ISBN (Electronic)9789811578571
DOIs
Publication statusPublished - 29 Apr 2021
SeriesPalgrave Series in Asia and Pacific Studies
ISSN2662-7922

Keywords

  • Japanese media
  • Japanese popular culture
  • media reception
  • Mythos
  • Worldness
  • Transmedial
  • Topos
  • Otome
  • Japanese games
  • Fan fiction
  • Ethos
  • Shinsengumi

Cite this