Fluid States - Fluid Sounds

  • Samson, Kristine (Project participant)
  • Groth, Sanne Krogh (Project participant)
  • Andersen, Julie Popp (Project coordinator)

Project: Research

Project Details


The academic paper often focuses on a text manuscript directed at our cognition and reason. Inspired by recent approaches of activist philosophy (Masumi 2010) situated, embodied knowledge (Haraway 1998, Manning 2008) site-specific performance (Pearson 2010) and spatial performativity (Hannah 2008), we wish to introduce an alternative conference and site-specific format for academic conferences.
With FLUID STATES – FLUID SOUNDS we propose a conference format taking the bodily, situated and affective modes of research into play. By merging anthropologies of sound with site-specific audio-performances we explore new ways of investigating places and urban spaces. Underlining listening, sensing and experiencing as part of research processes, we wish to combine art and knowledge. FLUID STATES – FLUID SOUNDS is not only an exploration of how to gain knowledge through site-specific audio performance, it is also a conference that transforms academic knowledge into performances, and performances into aesthetic knowledge.
The conference consists of three parts:
Day 1) Keynote presentations and performances by international sound artists and researchers.
Days 2+3) Audio production where participants produce their own academic audio papers.
Day 4) Presentation and transmission of audio papers. As this format is easily transmitted across oceans, borders and disciplines, the audio papers produced during the conference will be transmitted to the other PSi conference platforms.
The conference keynotes are academics and artists working with site-specificity and sound as an artistic and/or academic practice, and will engage with the island of Amager through sound and site-specific performances. Confirmed speakers are
•Prof. Holger Schulze on anthropology of sound as research method.
•Brandon Labelle
The keynote presentations will take place in specific locations on the island of Amager, which houses a third of Copenhagen’s population. Amager offers beaches, a former industrial harbour, Nordic food culture (Noma), recreational harbour baths, shopping malls, cultural activism on Prag’s Boulevard, social housing, allotments, the Freetown Christiania, the Danish Broadcasting Corporation, Copenhagen Airport Kastrup, nature and wildlife resorts, working class culture, Riviera-like villas, the newly constructed and often criticized neighbourhood Ørestad featuring star architects such as BIG (the VM Mountain, 8-tallet) and Jean Nouvel.
With a variety of contrasting sites, Amager offers the perfect setting for audio performances, sound recordings and site-specific investigations. We welcome audio papers and performances that engage with these sites and their inherent knowledge, conflicts and potentials in inventive and experimental ways.
The format is open to research engaging with topics such as fluid states, site-specificity, aesthetic/artistic research and learning, cross-disciplinarily, sound art and sounds studies. Whereas the overall topic is relatively free, the format is restricted to be suitable for site-specific audio productions.
After the conference, the audio papers will be published in a peer reviewed volume collecting the most though-provoking Fluid Sounds in an special issue in the online journal Seismograf/DMT.
FLUID SOUNDS is developed and organised by Sanne Krogh Groth and Kristine Samson as part of Fluid States North, the North Atlantic cluster at FLUID STATES, PSi 2015.
The conference is supported by Designing Human Technologies, Roskilde University and the Danish Council for Independent Research.
Contact: [email protected]
Effective start/end date01/10/201431/08/2015

Collaborative partners


  • Research Through Design
  • Art and Technology
  • Sound Art
  • Performance Art
  • Performance Studies
  • Audio design
  • performance theory
  • Site specificity
  • Situated design
  • Situated knowledge
  • Audio culture
  • site exploration
  • Design methodology
  • Science of the sensible
  • Aesthetic learning
  • Aesthetics
  • Designing human technologies