The Ethics of Video-Game Monetization Modelling: A Discussion on Ethics and Legitimacy of Micro-transactions

Arun Rashid Khan

Studenteropgave: Masterprojekt


The purpose of the paper is to present an insight and elaboration of the growing Gaming Industry. As the video-game industry has enjoyed immense growth in both consumers that part-take / consume the product of video-games and increases in profits, current research discourse has been focussed around the emergence of micro-transactions and their role in business model development of the firm. Furthermore research has also been focussed around the sociological aspects of video-games in terms of user-behavior patterns, political discourse through art, the classification of video-games as an art and, more recently the relationship between video-games and gambling. The paper endeavors to further research into the monetization aspects of the Gaming Industry and examine if there indeed can be a relationship between monetization strategy of Games and Business Ethics & Legitimacy.

UddannelserVirksomhedsledelse, (Bachelor/kandidatuddannelse) Kandidat
Udgivelsesdato19 dec. 2017
Antal sider47
VejledereJacob Dahl Rendtorff