Produsage & Interactive storytelling - gammel historiefortælling på nye medier?

Elisabeth Neel Meinecke Nørnberg & Julie Sohi Bering Asmussen

Studenteropgave: Speciale


This project concerns the different aspects of interactive storytelling and produsage. The goal of the thesis is to investigate whether it could be seen as a new way of telling stories or whether it is an old way of telling stories disguised as something revolutionary. This will be done by examining and analyzing the webseries “Mosaic” (2018) and “That Moment When” (2017) and the novel “Rifbjergs Lytterroman” (1972). We include the works of American game designer, Chris Crawford, American professor of Communication, Henry Jenkins, and Australian professor of Communication and Media Studies, Axel Bruns, in order to analyze the elements and levels of interactivity and produsage seen in the chosen works. We also choose to discuss the British writer Douglas Adams who argues against the idea of interactive storytelling and produsage as groundbreaking because he believes that these ways of telling stories already existed but ‘went to sleep’ only to return in a new and better version. Our findings regarding the webseries and novel show elements of interactive storytelling and produsage in all three objects even though “Rifbjergs Lytterroman” is significantly older than the two webseries. Therefore, we find it possible to discuss whether produsage and interactive storytelling is brand new or old genres benefitting from new technology. It is the conclusion of this thesis that neither produsage nor interactive storytelling are able to be categorized as completely new ways of telling stories, but rather that they have adapted to a new media culture.

UddannelserDansk, (Bachelor/kandidatuddannelse) Kandidat
Udgivelsesdato3 sep. 2018
Antal sider122
VejledereSophie Engberg Sonne


  • produsage
  • interactive storytelling
  • mediekonvergens
  • that moment when
  • mosaic
  • rifbjergs lytterroman
  • chris crawford
  • axel bruns
  • henry jenkins