This paper investigates, to what extent it is possible, to create an immersive Performance Design event, in the form of a Murder Mystery. Furthermore, the paper examines the general learning process and possible issues, of organizing and designing such an event. In relation to this, the paper investigates, whether the event can be seen as a Sitespecific performance or not. The Murder Mystery event took place at Huset KBH & Bastard Café, the 1 & 2 December 2017. The participants mission was to interview the three different suspects, who are settled in different rooms, on the location. In every room the participants can find hidden, performative and interactive clues. The report includes two different analyses, a participant observation analysis, and a participant interview analysis. The participant observation analysis, investigates important aspects, which was observed during the settlement of the event. The participant interview analysis, investigates how the attending participants experienced the Murder Mystery, and to what extent they felt immersively entertained. The conclusion suggests, that it is possible to create a staged, Sitespecific and immersive performance at the eventlocation. However, in this project, it can be complex to measure the specific success rate of the event, due to missing resources. Additionally, the project-group have, through a learning-oriented process, gained important knowledge, on exploring and experimenting in the Performance Design subject.
|Uddannelser||Performance-design, (Bachelor/kandidatuddannelse) Bachelor|
|Udgivelsesdato||18 dec. 2017|
- Murder Mystery