Meningsskabende Interaktiv Installation på Nordatlantens Brygge

Leonora Bryndum, Jakob Scheunemann Hastrup, Kevin Martin Lindemark Holm & Alberte Jeberg Kjær

Studenteropgave: Bachelorprojekt


This project examines, how it is possible to design an interactive installation, that creates meaning. This is done, through designing an installation for Nordatlantens Brygge, that communicates North Atlantic landscapes. We take a phenomenological approach when designing the installation, utilising the method Research through Design (RtD). We use theory on User/System relations, Embodied Interaction, Visual Modalities and Landscape Theory, to explore how these can play a role in creating meaning, and use these as inspiration for the design, and when analysing the installation and the design process. We conclude, through analysis and discussion, how it is important to create a recognizable form of interaction, which can be done with inspiration from real life, everyday artefacts. Furthermore, meaning can be created, if the user can associate the output with memories. On a methodological level, we conclude that a structured, but iterative design process, that allows the designer to have embodied, phenomenological approach, works when designing for a deadline in RtD. We also conclude, that embodied experiments allow kinaesthetic collaboration, which is helpful for a team of designers; utilizing every designer’s experiences.

UddannelserBasis - Humanistisk-Teknologisk Bacheloruddannelse, (Bachelor uddannelse) Bachelor
Udgivelsesdato30 maj 2018
Antal sider60
VejledereInger Louise Berling Hyams


  • Mening
  • Embodied Interaction
  • Fænomenologi
  • Interaktiv Installation
  • interaktionsdesign
  • Landskab
  • Nordatlantens Brygge
  • IxD
  • museum
  • kinæstetisk samarbejde