This project evolves around the user involving research method “design probes” and investigates its underlying methodology, how to use the method in practice and what kind of knowledge this method can bring into focus. We discuss further what this knowledge might contribute to in the field of city planning. The method focuses on the user perspective as well as the emotions and experiences of the user. The designer or researcher develop a package of objects with matching tasks for the participants to take home and engage in and answer before returning them to the designers after a certain amount of time.
We investigate the method by using it ourselves in collaboration with twenty-one pupils in fourth grade on Bording Friskole. In our use of the method we investigate the pupils’ dreams for at future city to be able to discuss the relevance of our gained knowledge with this method in the process of city planning. To understand the experiences of the pupils we take a phenomenological stance in our approach to our theory of science.
We argue that engaging with design and materials in the shape of the objects and artifacts in the packages will cause certain aesthetic experiences one can understand as a certain type of knowledge. A type of knowledge illuminating the aspects one must be aware of in understanding an experience and at the same time knowledge about the people who are experiencing. We learn about the pupils when interpreting their answers and by involving them in this particular way.
It is discussed how certain aspects of this user involvement resonate with communicative planning theory. In closing we conclude that despite design probes being a time-consuming and obscure method we do believe that in comprehending people and their lived and felt lives this method can be very useful.
|Uddannelser||Basis - Humanistisk-Teknologisk Bacheloruddannelse, (Bachelor uddannelse) Bachelor|
|Udgivelsesdato||27 maj 2016|
|Vejledere||Maja Fagerberg Ranten|
- Design probes
- Æstetiske oplevelser
- Design proces