There has been a significant rise in refugees entering Denmark the last couple of years, and each year that number is increasing. Many of these refugees have been through war experiences, and these have made a mental imprint on these people. The long wait on each individual’s case review worsens their situation and this wait, affects their living conditions in the asylum camps. The poor living conditions affect their concentration and motivation in the classrooms, and will hinder them in getting to learn the Danish language, which in the end will lead to a lack of communication. A common language is needed, in order for all the refugees to able to socialize with each other. With our empirical research, in the forms of interviews and observations of the refugees, and workers on the asylum camp of Roskilde, we find our problem, which is the lack of communication. By explaining the effects of trauma, on the link between motivation to learn and communication, we got an insight into their situations. In order to solve this problem, we designed a learning game. The purpose of the game is to give them a common language, which will promote the lack of communication, which will lead to better socialization. We can conclude that, not only does the game teach the players the Danish language, but also promotes the socialization in the asylum camp. On behalf of our evaluations of the game, we have concluded that the game is affective in the classrooms, when used to teach Danish. We cannot conclude with certainty that they have the motivation and the will, to socialize through the game in their spare times, without our presence.
|Uddannelser||Basis - Humanistisk-Teknologisk Bacheloruddannelse, (Bachelor uddannelse) Basis|
|Udgivelsesdato||21 dec. 2015|
|Vejledere||Heidi Lene Myglegård Andersen|