The focus of this report looks at the problems with kids in public schools in Denmark being unmotivated to learn or has given up on their school education altogether. The report discusses what can help motivate people and if learning styles shall be taken into account in the development to educate students. Furthermore this report focuses on applying interactive technology in classrooms with focuses on mobile applications. Based on analytical research this report argues for the development of Augmented Reality educational tools with focus on visual learning. Based on the findings in this report we developed a design theory of how to implement Augmented Reality education.
|Uddannelser||Basis - Humanistisk-Teknologisk Bacheloruddannelse, (Bachelor uddannelse) Basis|
|Udgivelsesdato||6 jun. 2011|
- Augmented Reality