User-Driven Content Creation in Second Life: a Source of Innovation?

Three Case Studies of Business and Public Service

    Publikation: Bidrag til bog/antologi/rapportBidrag til bog/antologiForskningpeer review

    OriginalsprogEngelsk
    TitelVirtual Worlds and Metaverse Platforms : New Communication and Identity Paradigms
    Redaktører Nelson Zagalo, Leonel Morgado , Ana Boa-Ventura
    Antal sider16
    Udgivelses stedHershey, London, Melbourne, Singapore
    ForlagIdea Group Publishing
    Publikationsdato2011
    Sider1-15
    ISBN (Trykt)9781609608545, 1609608542
    ISBN (Elektronisk)9781609608552
    DOI
    StatusUdgivet - 2011

    Emneord

    • user-driven innovation, content creation, second life, virtual worlds, metaverse

    Citer dette

    Jensen, S. S. (2011). User-Driven Content Creation in Second Life: a Source of Innovation? Three Case Studies of Business and Public Service. I N. Zagalo, L. Morgado , & A. Boa-Ventura (red.), Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms (s. 1-15). Hershey, London, Melbourne, Singapore: Idea Group Publishing. https://doi.org/10.4018/978-1-60960-854-5
    Jensen, Sisse Siggaard. / User-Driven Content Creation in Second Life: a Source of Innovation? Three Case Studies of Business and Public Service. Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms. red. / Nelson Zagalo ; Leonel Morgado ; Ana Boa-Ventura . Hershey, London, Melbourne, Singapore : Idea Group Publishing, 2011. s. 1-15
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    Jensen, SS 2011, User-Driven Content Creation in Second Life: a Source of Innovation? Three Case Studies of Business and Public Service. i N Zagalo, L Morgado & A Boa-Ventura (red), Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms. Idea Group Publishing, Hershey, London, Melbourne, Singapore, s. 1-15. https://doi.org/10.4018/978-1-60960-854-5

    User-Driven Content Creation in Second Life: a Source of Innovation? Three Case Studies of Business and Public Service. / Jensen, Sisse Siggaard.

    Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms. red. / Nelson Zagalo; Leonel Morgado ; Ana Boa-Ventura . Hershey, London, Melbourne, Singapore : Idea Group Publishing, 2011. s. 1-15.

    Publikation: Bidrag til bog/antologi/rapportBidrag til bog/antologiForskningpeer review

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    Jensen SS. User-Driven Content Creation in Second Life: a Source of Innovation? Three Case Studies of Business and Public Service. I Zagalo N, Morgado L, Boa-Ventura A, red., Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms. Hershey, London, Melbourne, Singapore: Idea Group Publishing. 2011. s. 1-15 https://doi.org/10.4018/978-1-60960-854-5