Abstract
Originalsprog | Engelsk |
---|---|
Tidsskrift | ACM Transactions on Computer Human Interaction |
Vol/bind | 14 |
Udgave nummer | 2 |
Antal sider | 32 |
ISSN | 1073-0516 |
DOI | |
Status | Udgivet - 2007 |
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I: ACM Transactions on Computer Human Interaction, Bind 14, Nr. 2, 2007.
Publikation: Bidrag til tidsskrift › Tidsskriftartikel › Forskning › peer review
TY - JOUR
T1 - Untangling the usability of fisheye menus
AU - Hornbæk, Kasper
AU - Hertzum, Morten
N1 - Article 6
PY - 2007
Y1 - 2007
N2 - Fisheye menus have become a prominent example of fisheye interfaces, yet they contain several non-fisheye elements and have not been systematically evaluated. This study investigates whether fisheye menus are useful, and tries to untangle the impact on usability of the following properties of fisheye menus: the use of distortion, the index of letters for coarse navigation, and the focus-lock mode for accurate movement. Twelve participants took part in an experiment comparing fisheye menus with three alternative menu designs across known-item and browsing tasks as well as across alphabetical and categorical menu structures. The results show that for finding known items, conventional hierarchical menus are the most accurate and by far the fastest. In addition, participants rate the hierarchical menu more satisfying than the fisheye and multi-focus menus, but do not consistently prefer any one menu. For browsing tasks the menus differ with respect to neither accuracy nor selection time. Eye-movement data show that participants make little use of the non-focus regions of the fisheye menu, though they are a defining feature of fisheye interfaces. The non-focus regions are used more with the multi-focus menu, which enlarges important menu items in these regions. With the hierarchical menu, participants make shorter fixations and have shorter scanpaths, suggesting lower requirements for mental activity and visual search. We conclude by discussing why fisheye menus were inferior to the hierarchical menu and how both may be improved.
AB - Fisheye menus have become a prominent example of fisheye interfaces, yet they contain several non-fisheye elements and have not been systematically evaluated. This study investigates whether fisheye menus are useful, and tries to untangle the impact on usability of the following properties of fisheye menus: the use of distortion, the index of letters for coarse navigation, and the focus-lock mode for accurate movement. Twelve participants took part in an experiment comparing fisheye menus with three alternative menu designs across known-item and browsing tasks as well as across alphabetical and categorical menu structures. The results show that for finding known items, conventional hierarchical menus are the most accurate and by far the fastest. In addition, participants rate the hierarchical menu more satisfying than the fisheye and multi-focus menus, but do not consistently prefer any one menu. For browsing tasks the menus differ with respect to neither accuracy nor selection time. Eye-movement data show that participants make little use of the non-focus regions of the fisheye menu, though they are a defining feature of fisheye interfaces. The non-focus regions are used more with the multi-focus menu, which enlarges important menu items in these regions. With the hierarchical menu, participants make shorter fixations and have shorter scanpaths, suggesting lower requirements for mental activity and visual search. We conclude by discussing why fisheye menus were inferior to the hierarchical menu and how both may be improved.
KW - Fisheye menus
KW - hierarchical menus
KW - menu selection
KW - focus+context interfaces
KW - information visualization
U2 - 10.1145/1275511.1275512
DO - 10.1145/1275511.1275512
M3 - Journal article
SN - 1073-0516
VL - 14
JO - ACM Transactions on Computer Human Interaction
JF - ACM Transactions on Computer Human Interaction
IS - 2
ER -