Understanding Videogames

The Essential Introduction, 4th Edition

Simon Egenfelt-Nielsen, Susana Tosca, Jonas Heide Smith

Publikation: Bog/antologi/afhandling/rapportBogForskningpeer review

Resumé

From Pong to virtual reality, Understanding Video Games, 4th Edition, takes video game studies into the next decade of the twenty-first century, highlighting changes in the area, including mobile, social, and casual gaming.

In this new edition of the pioneering text, students learn to assess the major theories used to analyze games, such as ludology and narratology, and gain familiarity with the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, the student-friendly text also explores the aesthetics of games, evaluates the cultural position of video games, and considers the potential effects of both violent and "serious" games.

Extensively illustrated and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline, this new edition is an indispensable resource for students, scholars, and teachers interested in examining the ways video games continue to reshape entertainment and society.
OriginalsprogEngelsk
Udgivelses stedLondon, New York
ForlagRoutledge
Udgave4
Antal sider400
ISBN (Trykt)9781138363052, 9781138362994
ISBN (Elektronisk)9780429431791
StatusUdgivet - okt. 2019

Citer dette

Egenfelt-Nielsen, S., Tosca, S., & Heide Smith, J. (2019). Understanding Videogames: The Essential Introduction, 4th Edition. (4 udg.) London, New York: Routledge.
Egenfelt-Nielsen, Simon ; Tosca, Susana ; Heide Smith, Jonas. / Understanding Videogames : The Essential Introduction, 4th Edition. 4 udg. London, New York : Routledge, 2019. 400 s.
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Egenfelt-Nielsen, S, Tosca, S & Heide Smith, J 2019, Understanding Videogames: The Essential Introduction, 4th Edition. 4 udg, Routledge, London, New York.

Understanding Videogames : The Essential Introduction, 4th Edition. / Egenfelt-Nielsen, Simon; Tosca, Susana; Heide Smith, Jonas.

4 udg. London, New York : Routledge, 2019. 400 s.

Publikation: Bog/antologi/afhandling/rapportBogForskningpeer review

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Egenfelt-Nielsen S, Tosca S, Heide Smith J. Understanding Videogames: The Essential Introduction, 4th Edition. 4 udg. London, New York: Routledge, 2019. 400 s.