Abstract
The present study looks at the Mobile Suit Gundam franchise from the conceptual frameworks of transmedia storytelling and the Japanese media mix. We offer a historical account of the development of “the Mobile Suit Gundam” series from a producer´s perspective and show how a combination of convergent and divergent strategies contributed to the success of the series, with a special focus on games. Our case provides us with some insights into underdeveloped aspects of the theory of transmedial storytelling and the Japanese media mix.
Originalsprog | Engelsk |
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Titel | DIGRA 2019 - Proceedings of the 2019 DiGRA International Conference : Game, Play and the Emerging Ludo-Mix |
Antal sider | 17 |
Udgivelsessted | Kyoto |
Forlag | DIGRA |
Publikationsdato | 2019 |
Status | Udgivet - 2019 |
Begivenhed | DIGRA 2019 Kyoto: Game, Play and the Emerging Ludo-Mix - Ritsumeikan University, Kyoto, Japan Varighed: 6 aug. 2019 → 10 aug. 2019 http://www.digra2019.org/ |
Konference
Konference | DIGRA 2019 Kyoto |
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Lokation | Ritsumeikan University |
Land/Område | Japan |
By | Kyoto |
Periode | 06/08/2019 → 10/08/2019 |
Internetadresse |
Navn | Proceedings of the Digital Games Research Association (DiGRA) |
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