Projekter pr. år
Abstract
“Otopia” is a large-scale, new-media experiment, which combines the areas of computer games, sports and performance into a spectator-oriented concept focused and premiered in a dome tent at the Roskilde Festival in Denmark in summer 2005. This paper presents and discusses the overall development and design of the concept. First, the project is introduced and a model of the concept is outlined. Then the basic design objects are presented and a discussion of their various forms is initiated. Special attention is given here to the way the design of rules has been used as a means of specifying the basic immaterial design form. This discussion leads to the suggestion of a rule-based model for the design of situations as a practical option for designers of new media forms in the future.
Bidragets oversatte titel | Otopia - det generative design af en computer-sports-performance |
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Originalsprog | Engelsk |
Titel | Generative Art 2005 – Proceedings. |
Redaktører | Celestino Soddu |
Antal sider | 24 |
Forlag | Generative Design Lab, DIAP, Politecnico de Milano University |
Publikationsdato | 2005 |
Udgave | 1 |
Status | Udgivet - 2005 |
Begivenhed | Generative Art - Milano, Italien Varighed: 15 dec. 2005 → 17 dec. 2005 |
Konference
Konference | Generative Art |
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Land/Område | Italien |
By | Milano |
Periode | 15/12/2005 → 17/12/2005 |
Projekter
- 1 Afsluttet
-
Otopia
Hansen, K. (Projektdeltager)
Musicon Valley Vækstmiljø, RUC, Afdelingen for Kommunikation, Roskilde Festival, Seelite Aps, Roskilde Tekniske Skole
01/03/2005 → 01/09/2005
Projekter: Projekt › Forskning
Aktiviteter
- 1 Deltagelse i workshop, seminar og kursus
-
Leveraging the Metaverse
Hansen, K. (Deltager)
8 dec. 2022Aktivitet: Deltagelse i eller arrangering af en begivenhed › Deltagelse i workshop, seminar og kursus