MUST: A Method for Participatory Design

    Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

    Resumé

    The article presents a conceptual framework and a coherent method for design in an organizational context within the participatory design tradition. The MUST method has been developed throughout 10 projects in Danish and American organizations, and it has recently been evaluated and adopted by 3 Danish organizations. The method is based on thorough participation with users and managers, and it combines the use of ethnographic techniques and intervention. The article describes the application area and perspective of the method, presents 6 general principles on which the method is based, and describes 5 main activities providing a stepwise decision-making process in the overall design process. Each of the main activities is illustrated by an example taken from our last project. The article concludes by summing up the main points.
    OriginalsprogEngelsk
    TidsskriftHuman-Computer Interaction
    Vol/bind13
    Udgave nummer2
    Sider (fra-til)167-198
    ISSN0737-0024
    DOI
    StatusUdgivet - 1998

    Citer dette

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    title = "MUST: A Method for Participatory Design",
    abstract = "The article presents a conceptual framework and a coherent method for design in an organizational context within the participatory design tradition. The MUST method has been developed throughout 10 projects in Danish and American organizations, and it has recently been evaluated and adopted by 3 Danish organizations. The method is based on thorough participation with users and managers, and it combines the use of ethnographic techniques and intervention. The article describes the application area and perspective of the method, presents 6 general principles on which the method is based, and describes 5 main activities providing a stepwise decision-making process in the overall design process. Each of the main activities is illustrated by an example taken from our last project. The article concludes by summing up the main points.",
    author = "Finn Kensing and Jesper Simonsen and Keld B{\o}dker",
    year = "1998",
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    MUST : A Method for Participatory Design. / Kensing, Finn; Simonsen, Jesper; Bødker, Keld.

    I: Human-Computer Interaction, Bind 13, Nr. 2, 1998, s. 167-198.

    Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

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    T1 - MUST

    T2 - A Method for Participatory Design

    AU - Kensing, Finn

    AU - Simonsen, Jesper

    AU - Bødker, Keld

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    AB - The article presents a conceptual framework and a coherent method for design in an organizational context within the participatory design tradition. The MUST method has been developed throughout 10 projects in Danish and American organizations, and it has recently been evaluated and adopted by 3 Danish organizations. The method is based on thorough participation with users and managers, and it combines the use of ethnographic techniques and intervention. The article describes the application area and perspective of the method, presents 6 general principles on which the method is based, and describes 5 main activities providing a stepwise decision-making process in the overall design process. Each of the main activities is illustrated by an example taken from our last project. The article concludes by summing up the main points.

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    DO - 10.1207/s15327051hci1302_3

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