Exploring Persona-Scenarios - Using Storytelling to Create Design Ideas

Sabine Madsen, Lene Nielsen

    Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskningpeer review

    Abstract

    This paper explores the persona-scenario method by investigating how the method can support project participants in generating shared understandings and design ideas. As persona-scenarios are stories we draw on narrative theory to define what a persona-scenario is and which narrative elements it should consist of. Based on an empirical study a key finding is that despite our inherent human ability to construct, tell, and interpret stories it is not easy to write and present a good, coherent, and design-oriented story without methodical support. The paper therefore contributes with guidelines that delineate a) what a design-oriented persona-scenario should consist of (product) and b) how to write it (procedure) in order to generate and validate as many, new, and shared understandings and design ideas as possible (purpose). The purpose of the guidelines is to facilitate the construction of persona-scenarios as good, coherent stories, which make sense to the storytellers and to the audience – and which therefore generate many, new, and shared understandings and design ideas.
    OriginalsprogEngelsk
    TitelHuman Work Interaction Design : Usability in Social, Cultural and Organizational Contexts
    RedaktørerDinesh Katre, Rikke Orngreen, Pradeep Yammiyavar, Torkil Clemmesen
    Antal sider10
    ForlagSpringer Science+Business Media
    Publikationsdato2010
    Sider57-66
    ISBN (Trykt)978-3-642-11761-9
    DOI
    StatusUdgivet - 2010
    BegivenhedSecond IFIP WG 13.6 Conference, HWID 2009 - Pune, Indien
    Varighed: 7 okt. 20098 okt. 2009

    Konference

    KonferenceSecond IFIP WG 13.6 Conference, HWID 2009
    Land/OmrådeIndien
    ByPune
    Periode07/10/200908/10/2009
    NavnIFIP AICT - Advances in Information and Communication technology
    Nummer316
    ISSN1868-4238

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