Computer games for the real world

designing a design method for site-specific computer games

Erik Kristiansen

Publikation: Bog/antologi/afhandling/rapportPh.d.-afhandlingForskning

OriginalsprogEngelsk
Udgivelses stedRoskilde
ForlagRoskilde Universitet
Antal sider257
StatusUdgivet - 2010

Citer dette

Kristiansen, Erik. / Computer games for the real world : designing a design method for site-specific computer games. Roskilde : Roskilde Universitet, 2010. 257 s.
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Computer games for the real world : designing a design method for site-specific computer games. / Kristiansen, Erik.

Roskilde : Roskilde Universitet, 2010. 257 s.

Publikation: Bog/antologi/afhandling/rapportPh.d.-afhandlingForskning

TY - BOOK

T1 - Computer games for the real world

T2 - designing a design method for site-specific computer games

AU - Kristiansen, Erik

PY - 2010

Y1 - 2010

M3 - Ph.D. thesis

BT - Computer games for the real world

PB - Roskilde Universitet

CY - Roskilde

ER -