The project investigates new ways of disseminating art based on interactive installations. We have set the focus on the artist's sketchbooks and its inherent qualities. The virtual sketchbook is a recurring metaphor and appereance in our installations. Two types of installations have been developed and studied: a four-book version in the Experience Cylinder (of RUC's experience Lab), and a single-book installation based on two projectors shooting into a corner of, say, an exhibition room in a museum, and a sensor with simple gesture recognition. The latter version is the most successful one, being a "clean" book that is loyal to an existing book and the task of making that book available to the museum visitor (i.e., no "smart" computer effects allowed, which would destroy the illusion of a book); however, the installations provides an enhanced experience due to the oversize, the direct interaction and (not least) that fact that the content of a fragile and irreplaceable becomes available for the visitor. The last part of the project concentrates on evaluation and perfectioning of the design.